In retrospect, this makes sense because iPhone 5 is a 32-bit device, and therefore so would its simulator counterpart.
It surprised me at the time-but it probably shouldn’t have-that I got the notorious “‘App Name’ has not been optimized for your Mac and needs to be updated.” alert box.
The other evening, in the wake of a bit of nostalgia, I tested running an emulator project on an iPhone 5 simulator running iOS 10.3 in Xcode 11 (more on that in a future podcast episode).